Author: To get round the right click cheat. It is mapped as keycode 2. So just do what you did for left click but with this as well.
yep, someones already told me that. thanks anyway
Ok, but needs work
It was Ok, but it could do with some touching up and maybe some better graphics. As you have used the mochiads pre game ads in it, i don't see why you don't put mochi leaderboards in the game as well. I would say that it got a bit repetitive after a while though.
Ok fishy clone
It was a better than average version of an already dried up unoriginal concept. It played well with the level system, but as i said before it lacks originality, something a good game must have.
It worked fine for me, how are you doing the word checks? Are all the words embedded or are they being loaded from an external file.
The two dictionaries are embedded. They're sourced from the SOWPODS and TWL Scrabble dictionaires.
I have watched this game progress from a prototype and its very good, especially the petal physics. i loved how they collided with the walls and the enemies when they were charging. The only thing i thought you could improve on was the graphics of the enemies and maybe change the graphic totally for the different enemy types. Other than that, an excellent game.
Thanks for the review! The graphics literally took me 5 minutes, I made them as a place holder and just never got round to changing them :) One day programmers will evolve to a point they can draw pictures past stickmen, blocks and smileys :D
Finch, this game is still as awesome as it was a year ago:)
Really good game!
Wow, this game is really good, Nice use of the APE engine. I was just wondering how you made the concave circles and the curves. PM me please.
The game idea is not new and original, but the graphics really make up for that. Would be nice to not have to use the mouse in between levels to go to the next level though. All in all a good game.
You took my favorite flash platformer and made it even better. its a must play for anyone who is looking for a bit of platform fun!
as you say, its very simple. But it worked really well in this mini game. the only thing i would say is make the dynamic text box that holds the score not selectable, so you cant highlight the score.
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